Project Disco As A Participatory Platform
- authored by
- Jan Philipp Drude, Valentin Zellmer
- Abstract
Inspired by recent developments in architecture around the topic of discreteness and the movement that emerged around fab labs, Project DisCo was created as an immersive sandbox game for playful co-design of modular structures. This paper investigates the potential of Project DisCo as a design tool for participatory projects at the scale of public spaces.
Describing ways of scenario building, we propose a module kit to play out a design brief for a participatory project, introducing different methods of shaping the interaction of participants in a design session. The paper concludes by reviewing a design outcome from an experimental design session with four participants.- Organisation(s)
-
Digital Methods in Architecture Section
Architectural Representation
- Type
- Conference contribution
- Pages
- 38
- No. of pages
- 48
- Publication date
- 2021
- Publication status
- Published